Quick Tips: Rope Dropping Early Entry at Walt Disney World

Rope Drop. Just the phrase itself gets my adrenaline pumping and makes me excited to go to Disney World! There are two experiences every Disney diehard needs: closing the parks out and opening the parks up. Opening the parks is otherwise known as rope dropping. My wife and I have rope dropped as off-property guests, but not since the new early entry rules. With the new entry guidelines in effect, rope dropping from an off-property stay is very different. I’m sure we will try it again at some point, but for now these tips are for those staying on property. I can proudly say I have stood at the rope of every park, been on the first ride of Seven Dwarfs, Slinky Dog, Frozen, and even Flight of Passage. We have also accomplished four rides in thirty minutes. Early entry is a great perk and if you’re willing to wake up early on vacation, the tips below can help you get the most out of it.

The Basics

When discussing rope drop, I’m going to mention Tier One and Tier Two rides quite a bit. Tier One rides are those attractions that can get two hour waits at the parks when it is busy or even one hour waits when it gets slow. Tier Two rides get one hour waits and still have long lines, but are generally less popular than Tier Ones. When rope dropping there are two main strategies:

  1. Start with a Tier One, then ride 1-2 Tier Twos
    For this strategy you hit your Tier One, then walk onto theTier Twos. Whether you get 1 or 2 really depends on how quickly you get on your tier, how long the Tier Two ride is, and how close the rides are to each other. The goal, as always, is to get into that last line before the general admission (GA) shows up, but you typically have more time to work with since most of the GA crowd is not heading to these rides.
  2. Ride 3-4 Tier Twos
    If you forgo the Tier Ones, you can walk onto 3-4 less popular rides if they are close together. This is possible at most of the parks, though Epcot is a tad too spread out.

For all of this, keep in mind that rope dropping is not really a way to avoid waiting. For any of the above strategies you will be waiting thirty minutes to an hour at different points in the experience. What’s important is that while you’re waiting the parks aren’t open yet and there is no opportunity cost (aside from sleeping in). So, while you may wait an hour between standing at the entrance, the bus stop, or the rope – it’s an hour during which you can’t be riding other rides or watching shows. Rope dropping is not about standing around less – it’s about optimizing your park time by pushing some of your wait time to before the parks open.

When to arrive, how to get there, when to leave

Early Entry starts 30 minutes before the parks open, but aside from Magic Kingdom (MK) you may actually get on rides even before that. If you really want to be at the front of the line and get the most out of rope dropping, you should aim for arriving at the gate ~1 hour before that (total of ~90 minutes before park opens). Guests will start getting let into the gate around 30 minutes before early entry and staged at various spots in the park. That leads to the question of when to leave your hotel and which transportation to take.

In order, if it’s available you should take:

  • Walk – If you’re in a reasonable setup to walk this is the best option. I’d suggest leaving early enough to actually arrive ~70 minutes before early entry. 
    • Contemporary or Grand Floridian going to MK
    • Boardwalk, Yacht Club, and Beach Club going to Epcot or Hollywood Studios
  • Monorail – If you’re on a monorail line it will start running ~1 hour before early entry. You will actually arrive a little after the first buses, but there’s not much you can do about that since your resort won’t have buses as an option to these parks. The monorail also has the added benefit that it’s after the security checkpoints. This means that while you’ll technically arrive after guests who took buses, you may beat them to the gate – though this is less likely with the faster security check Disney now has. Also, if you are staying at the Poly and going to Epcot, walk to the TTC and do not take the resort monorail around to the TTC as it will add 10-15 minutes to your trip.
  • Skyliner – The Skyliner will open ~1 hour before early entry, however, people will start lining up before this. If you’re at Pop Century, Art of Animation, or Caribbean Beach you should try to get in line ~75-90 minutes before early entry. At Riviera, the smaller size of the resort means you can plan on being ~70 minutes before early entry. Be aware the Skyliner sometimes has issues in the morning that cause it to open late. If this happens, you will want to head to the nearest bus stop (which is at Caribbean Beach Resort). This won’t completely sink your rope drop hopes but it will likely land you further back than you’d hoped to be and for Epcot likely means going in the front gate instead of the International Gateway at the back.
  • Bus – This is really the second best option after walking. I put it below monorail and Skyliner to avoid confusion, since if those are an option for you buses are not (Disney does not run buses between parks and resorts with a monorail or Skyliner route). Buses begin dropping off at the park ~1 hour before early entry. That means guests who took buses are getting off at the park while everyone else is just getting onto their transportation. The tricky thing about taking  buses is that the first bus will likely be picking up from your resort ~75 minutes before early entry starts. Disney buses are not reliable to the minute and may be 5-10 minutes early or late, so you will want to be at the bus stop ~80-90 minutes before early entry. If you miss that first bus the next one won’t be around for 30 minutes (which is only 45 minutes before early entry) and you will be much further back in line at the gate.
  • Drive yourself – Driving yourself may seem like a better option because of improved reliability, but it has some flaws. First off, parking lots don’t open until 1 hour before the early entry. That will put you behind the guests who took buses as you’ll be parking and walking to the gate after they have started walking to the gate. At MK this is an even worse option, since after parking you’ll have to ride a monorail or take a ferry from the TTC to the MK gate. The only times I would suggest driving are when you’re riding a monorail from your resort to Epcot or if you would be taking the Skyliner to Hollywood Studios. For the first, driving will probably  be faster, especially if you’re coming from the Grand Floridian which has three monorail stops and a transfer on the route. For the Skyliner, driving is about the same timing and more reliable, however I wouldn’t do it vs. a Skyliner to Epcot since entering through the International Gateway is a huge advantage.
  • Boat – Boats are generally the slowest option and really only make sense if you are taking one from Fort Wilderness or Wilderness Lodge to the Magic Kingdom. In all other cases there are better options and, I admit, I’ve never used them for rope drop myself.

 

Park Specifics

Every park is a little unique when it comes to rope dropping. They hold you at different places, they have different attractions, and they open at different times.

MK Tier Ones

  • Seven Dwarfs Mine Train
  • Peter Pan’s Flight
  • Space Mountain

 

MK Tier Twos

  • Winnie the Pooh
  • Dumbo
  • The Barnstormer
  • Buzz Lightyear’s Space Ranger Spin
  • Astro Orbiter
  • Tomorrowland Speedway*

Magic Kingdom (MK)


MK is the most unique of the early entries. Unlike the other parks, only half of MK opens for early access: Fantasyland and Tomorrowland. Currently the Tier Ones here are Seven Dwarfs Mine Train, Peter Pan’s Flight, and Space Mountain. For the first two you will want to wait on the bridge to Fantasyland to the right of the castle. If you’re going to Seven Dwarfs, pay very close attention to the Cast Members when the rope drops. Once past the Teacups, one Cast Member will go almost straight across the path to walk along the wall bordering Mine Train. This Cast Member will become the line leader and only those behind them will be part of the ride line. If instead you head directly to the ride entrance, you may find yourself having to backtrack and wait behind many more people than you expected.

MK also has a second rope drop when Adventureland, Frontierland, and Liberty Square open at the general admission park opening time. The Tier Ones here are Jungle Cruise, Thunder Mountain, and Splash Mountain. For all three you should try to queue at the bridge to Adventureland. Having done it a few times, the walk through Adventureland and Frontierland to reach Splash and Thunder is supposed to take the same amount of time with Cast Members maintaining a line the whole way…but every time I’ve done it the Adventureland group has gotten there first. This second rope drop has the added effect that not many off-property guests head to Fantasyland and Tommorroland when the main gate opens, so the Tier Twos (especially at the back of Fantasyland like Dumbo and Barnstormer) keep short waits until ~20-30 minutes after the park officially opens.

A few other things worth noting: you absolutely should not drive to MK for rope dropping. If you drive you will have to ride the monorail from the TTC to MK, adding an extra 10 minutes to your trip. Also, MK is the one park where early entry starts exactly at the posted time. Thirty minutes before the park opens, the ropes at the bridge drop like clockwork, whereas at other parks the ropes often drop early. Lastly, be cautious with Tomorrowland Speedway as during early entry only one of the four lanes is opened. That means while the line is super short, it moves slow. Plan on it either being the first or last thing you do with early entry.

HS Tier Ones

  • Rise of the Resistance
  • Slinky Dog Dash
  • Tower of Terror
  • Rock’n Roller Coaster

 

HS Tier Twos

  • Millennium Falcon Smugglers Run
  • Mickey and Minnie’s Runaway Railway
  • Toy Story Mania
  • Alien Swirling Saucers

Hollywood Studios (HS)


After heading through the gates at DHS you’ll walk down Hollywood Boulevard and be routed to either Sunset Boulevard, Toy Story Land, Galaxy’s Edge, or Runaway Railway. You will wait at these staging areas for ~20-30 minutes and then be loaded into the ride queues. Rise and Slinky often start running earlier than the other rides, so if you choose to rope drop one of these and you’re near the front you can get even more done than other rope drops. However, Tower of Terror and Rock’n Roller Coaster are also great rope drop options. Unlike other Tier Ones which instantly have 1 hour lines, so many people rope drop Rise or Slinky that you can easily do both Rock’n and Tower during early entry. It’s also important to know that both Galaxy’s Edge and Toy Story Land are very far from the gate, so the Tier Twos here (everything except Mickey and Minnie’s) don’t see off property guests until ~15 minutes after the gate opens for general admission guests.

EP Tier Ones

  • Remy’s Ratatouille Adventure
  • Test Track

 

EP Tier Twos

  • Frozen Ever After
  • Soarin’ Around the World
  • Spaceship Earth

EPCOT (EP)


Rope Dropping Epcot has the challenge that there are very few rides, which generally means everyone is going to the same place. It also matters which gate you’re coming into the park from. The International Gateway (IG) is right next to France and anyone coming in that gate will get to Remy’s before those coming from the front main gate. Along the same lines, those going from the front gate are staged much closer to Test Track than those coming in from the International Gateway. My experience is that the IG guests heading to attractions near the front of the park are staged in Canada and released a bit early, allowing them to arrive at about the same time as front gate guests. The last thing to note is that the rides in Epcot are very spread out, which means you can expect to only get two rides in during early entry whether you go for a Tier One or Tier Two as your first attraction. Also, Spaceship Earth is right at the front gate and many guests stop at it first just because it’s there. For those reasons, if you don’t get to Spaceship Earth before the main gate opens, don’t visit this attraction until later in the day as it sees its longest waits in the morning.

AK Tier Ones

  • Flight of Passage
  • Expedition Everest

 

AK Tier Twos

  • Kali River Rapids
  • Na’vi River Journey
  • Dinosaur

Animal Kingdom (AK)


For Animal Kingdom you will be held at one of the four bridges leading from Discovery Island to one of the four lands. Almost everyone attending early entry will be headed to Flight of Passage,but don’t get too discouraged if you’re a ways back in the crowd. Flight of Passage has a very high capacity with four theaters which can hold 48 guests each for a total capacity of 192 guests each run. Running at full capacity the ride can do almost 1,500 guests an hour. The ride also opens before the official start of early entry, so 1,000+ guests can easily ride it before and during early entry. Alternatively, because so many guests go to Flight of Passage, all of the other rides in Animal Kingdom are essentially walk ons, even Everest. It should be noted that not all attractions are open during early entry such as the Kilimanjaro Safari.

Being First in Line

If you want to get first in line, in addition to showing up as early as instructed above there are some other things you will need to do:

  • Have everything ready – If you have a new or recently renewed annual pass, be sure it’s already been activated at guest services. If you have little ones, have their tickets ready and with an adult (even better if you have an adult’s finger linked to the ticket), and have either physical tickets or Magicbands for each guest. Magic mobile is error prone and is slow when managing multiple tickets – seconds can matter if you want to be first!
  • Pick the right security and ticket lines – The security lines are less important since they move fast, but picking the right ticket line can make a huge difference. 
    • A few things to avoid: 
      • Being behind families with small children – many families will have their children scanning themselves in and doing their own fingerprints. This causes issues quite a bit. 
      • Being behind elderly guests – elderly guests often have issues with Disney’s fingerprint scanners. If you’re in a line with the dreaded “hand in the air” Cast Member call for assistance you will likely be slowed down too much to be first.
    • A few things to look for:
      • The entrance scanners are set up with two scanners on each side of a line (except at the end, where there are just two). It’s not uncommon for guests to create a single line here instead of a double line. Without being rude, if the line isn’t extra wide you can start the second line.
      • When you show up early, often not all the lines are open. Picking a line at the end where there is an unmanned set of scanners gives the opportunity to hop to the front of a new line if the scanners open. To do this you’ll need to be paying attention.
  • You will need to walk, not run, fast. After getting through the gates there will be a moderate walk to the staging areas at the bridges. Being able to power walk will carry you past many of the other guests. If you’re unable to, you can still be near the front but you won’t be first.
  • Lastly, you will need to get lucky. At the end of it all luck is a huge factor in being at the front of the line. You will need your transportation to be among the first, which often means getting lucky with your bus. You will need to be in a fast line at the gate, which is more about luck than the advice I posted above. 

Final Thoughts

The final thing I will say is that while rope dropping and taking advantage of early entry can be a great way to optimize your time at Disney World, don’t do it if you won’t enjoy it. If vacation to you is sleeping in and relaxing…sleep in. If the idea of power walking down Main Street at MK makes you cringe instead of giving you an adrenaline surge…then don’t. The end of the day at Disney is often just as advantageous as the start for finding short lines. Plus, if you’re able to pay the money for Genie+ and Individual Lightning Lanes they can help you optimize your time as well. Lastly, all this advice needs to hold not just for you, but also for whoever you’re dragging along. If you love the idea of rope dropping but the rest of your family hates it…well, then don’t do it. Part of why it works for us is that our kids wake up at 7 a.m. (or earlier) on a normal day and my wife will wake up at 3 a.m. for a Black Friday deal. So good luck, have fun, and do Disney your way.

— Dave

 

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